Telecommunication Modules

Noone will hear your scream in outer space:
you need a radio for that...

Telecommunication modules in Astronation world

Currently, there are four types of telecommunication modules available:

Telecommunication modules will help you get the full picture of the situation around your starbase and beyond.

TC-10A Comms Station


When finding yourself in a vast and dark cosmos, situation awareness is the key to making the right decisions. That's why you need Comms Station - your starbase's eyes and ears...

TC-10A is both a radar that locates, identifies and tracks objects surrounding your starbase, and the radio station, allowing you to communicate with others within range.


Tech Specs

TC-5S Sentry


It's always good to know more...
So why not taking your space monitoring abilities a step further and deploying a TC-5S Sentry out there?

TC-5S acts similarly to TC-10A Comms Station with one, game-changing difference: Sentry is partially autonomous and doesn't need to be attached to the starbase in order to provide you with surveillance data.


Tech Specs

AS-100 Antenna


AS-100 helps with radiating out and absorbing in vast amounts of energy. It can be used for expanding the reach of TC-10A Comms Station and TC-5S Sentry modules.

Simply attach the Antenna to your existing comms module and be able to see and hear more...


Tech Specs

BCN-1 Beacon


Beacon module is an autonomous cosmic buoy. Once left out in space and activated, it starts emitting radio and light signals to attract attention and guide the way.

For example, you can mark the perimeter of your area of influence, or simply leave a breadcrumbs trail for others to find you with a number of BCN-1s.


Tech Specs

Technical details

Name Figure Surface State

TC-10A

Height: 30 m
Radius: 15 m
Mass: 9 200 kg
Composite: GC-2AI
Surface: 5 655 m2
Volume: 35 343 m3
Power: 101,3 KPa
Heat: 350 K
Energy: 45 000 A

TC-5S

Height: 18 m
Radius: 9 m
Mass: 5 200 kg
Composite: GC-2AI
Surface: 2 036 m2
Volume: 7 634 m3
Power: 30 KPa
Heat: 60 K
Energy: 20 000 A

AS-100

Height: 16 m
Radius: 8 m
Mass: 340 kg
Composite: GC-11c
Surface: 1 608 m2
Volume: 5 362 m3
Power: 4,6 KPa
Heat: 53 K
Energy: 350 A

BCN-1

Height: - m
Radius: - m
Mass: - kg
Composite: GC-2AI
Surface: - m2
Volume: - m3
Power: - KPa
Heat: - K
Energy: - A

Spaceships in Astronation world

Currently, there are six types of spaceships available:
Universal, Cargo, Fighter, Recovery, Research and Scout.
Each kind of the vehicle is better suited to complete a set of specific types of missions.


Try it out!

You can board a spaceship provided on the expense of the Galactic Space Squadron and become a part of the virtual world of Astronation today, or you can also optionally support us with your donation.

The story of space recolonization

It is year 2358. Earth is as polluted and overpopulated as never before, resources are pretty much gone, Nature is resisting and people are struggling for survival. Humanity's only hope is to reach for the stars and find a new place they could call home.
Many probes have been sent out in space. Years later, a new planet capable of sustaining human life has been identified in the PE31H system. It is so green it was called 'Verde'.

With the limited resources remaining, in the last heroic spurt, mankind managed to build the Glazier - a vast mothership filled with million of carefully selected settlers. These brave souls have only one substantial mission to fulfill - seed human life in space.
The action begins upon arrival at the orbit of Verde - at first glimpse the grand plan has worked out. But for whatever the reason, the Earth cannot be contacted... Are we alone here?

Astronation's story