Support Modules

Every successful endeavour begins with securing resourcing - same applies to running starbases.

Support modules in Astronation world

Currently, there are five types of support modules available:

Each module performs different support function for your starbase. To give an example: life support and resource manufacturing would be troublesome without these.

FB-6X Bio Farm


Space exploration and colonization, like any other project, requires resources in order to be successful. Here's where Bio Farms come into play...

Bio Farms are standalone buildings - get nearby and dock to one of these in order to be able to interact with it. Then, you can unload raw materials, set up production and get processed goods back.


Tech Specs

FB-6X Bio Farm elements:

FB-6X Core Level
FB-6X Upgrade Components
FB-6X Max Level

FM-6A Mech Farm


Mech Farms, with regards to function performed, are similar to FB-6X Bio Farms - they process raw materials and manufacture goods.

Mech Farms are standalone buildings - get nearby and dock to one of these in order to be able to interact with it. Then, you can unload raw materials, set up production and get readied stock back.


Tech Specs

GNB-1X Power Generator


Every starbase needs power to remain operational and to keep the inhabitants alive. That's why having Power Generators is a must!

Make sure to have a few of GNB-1Xs at hand and stop worrying about power outages and their grim consequences.


Tech Specs

GNB-1X Power Generator elements:

GNB-1X Core Level
GNB-1X Upgrade Components
GNB-1X Max Level

LH-8H Living Quarters


Starbase without a crew is just an orbiting piece of cosmic junk. In order to keep your crewmen safe from harm and in relative comfort your base needs a Living Quarters module.

The larger your space station, the more crew is required to operate it - hence more LH-8H modules, or their upgrades, will be necessary.


Tech Specs

LH-8H Living Quarters elements:

LH-8H Core Level
LH-8H Upgrade Components
LH-8H Max Level

LSS-1 Med Station


Accidents happen, especially when you inhabit outer space that tries to kill you on any given second. Sooner or later, someone will need saving...

Get yourself a Med Station and be prepared for the inevitable mishaps and be able heal your crewman like a pro.


Tech Specs

Technical details

Name Figure Surface State

FB-6X

Height: - m
Radius: - m
Mass: - kg
Composite: GC-2AI
Surface: - m2
Volume: - m3
Power: - KPa
Heat: - K
Energy: - A

FM-6A

Height: 36 m
Radius: 18 m
Mass: 17 500 kg
Composite: GC-2AI
Surface: 8 143 m2
Volume: 61 073 m3
Power: 45 KPa
Heat: 75 K
Energy: 8 200 A

GNB-1X

Height: - m
Radius: - m
Mass: - kg
Composite: GC-2AI
Surface: - m2
Volume: - m3
Power: - KPa
Heat: - K
Energy: - A

LH-8H

Height: - m
Radius: - m
Mass: - kg
Composite: GC-2AI
Surface: - m2
Volume: - m3
Power: - KPa
Heat: - K
Energy: - A

LSS-1

Height: 46 m
Radius: 11 m
Mass: 22 500 kg
Composite: GC-2AI
Surface: 4 700 m2
Volume: 23 061 m3
Power: 101,3 Pa
Heat: 340 K
Energy: 44 000 A

Spaceships in Astronation world

Currently, there are six types of spaceships available:
Universal, Cargo, Fighter, Recovery, Research and Scout.
Each kind of the vehicle is better suited to complete a set of specific types of missions.


Try it out!

You can board a spaceship provided on the expense of the Galactic Space Squadron and become a part of the virtual world of Astronation today, or you can also optionally support us with your donation.

The story of space recolonization

It is year 2358. Earth is as polluted and overpopulated as never before, resources are pretty much gone, Nature is resisting and people are struggling for survival. Humanity's only hope is to reach for the stars and find a new place they could call home.
Many probes have been sent out in space. Years later, a new planet capable of sustaining human life has been identified in the PE31H system. It is so green it was called 'Verde'.

With the limited resources remaining, in the last heroic spurt, mankind managed to build the Glazier - a vast mothership filled with million of carefully selected settlers. These brave souls have only one substantial mission to fulfill - seed human life in space.
The action begins upon arrival at the orbit of Verde - at first glimpse the grand plan has worked out. But for whatever the reason, the Earth cannot be contacted... Are we alone here?

Astronation's story