Combat Modules

Because it's better to be safe than sorry...

Combat modules in Astronation world

Currently, there are three types of combat modules available:

Make sure to equip your starbase with these to keep it safe from harm.

C-10 Gun

Basic means of defence of your starbase. C-10 can automatically open fire at incoming foes and eventually drive them off.

C-10's firepower depends on what you fuel it with - experiment and get the best results.

Still... having more than just a few of such modules seems like a good idea.

Tech Specs

C-X1 Gun Mount

This module is basically a gunnery station - after deploying it on your starbase, you can mount C-10 Gun in it and enjoy ocassional fireworks that the ones who challenged you are turned into.

Safety of your base is crucial, so remember to provide it with proper means of defence.

Tech Specs

SGen-1 Shield Generator

Shooting at the enemies is covered with C-10 Gun, but what about incoming fire? That's simple: protect your starbase with the Shield Generator module!

Until charged, SGen-1 absorbs the power of attack, keeping your base and its' inhabitants safe from harm.

Tech Specs

Technical details

Name Figure Surface State


Height: 15 m
Radius: 5 m
Mass: 31 500 kg
Composite: GC-2AI
Surface: 785 m2
Volume: 1 702 m3
Power: 8 400 KPa
Heat: 230 K
Energy: 45 000 A


Height: 14 m
Radius: 7 m
Mass: 3 700 kg
Composite: GC-2AI
Surface: 1 232 m2
Volume: 3 592 m3
Power: 3 050 KPa
Heat: 430 K
Energy: 3 200 A


Height: 50 m
Radius: 20 m
Mass: 83 000 kg
Composite: Gx-4Ti
Surface: 11 310 m2
Volume: 96 342 m3
Power: 120 Pa
Heat: 300 K
Energy: 250 000 A

Spaceships in Astronation world

Currently, there are six types of spaceships available:
Universal, Cargo, Fighter, Recovery, Research and Scout.
Each kind of the vehicle is better suited to complete a set of specific types of missions.

Try it out!

You can board a spaceship provided by the Galactic Space Squadron and become a part of the virtual world of Astronation today, or you can also support us with a donation.

The story of space recolonization

It is year 2358. Earth is as polluted and overpopulated as never before, resources are pretty much gone, Nature is resisting and people are struggling for survival. Humanity's only hope is to reach for the stars and find a new place they could call home.
Many probes have been sent out in space. Years later, a new planet capable of sustaining human life has been identified in the PE31 system. It is so green it was called 'Verde'.

With the limited resources remaining, in the last heroic spurt, mankind managed to build the Glazier - a vast mothership filled with million of carefully selected settlers. These brave souls have only one substantial mission to fulfill - seed human life in space.
The action begins upon arrival at the orbit of Verde - at first glimpse the grand plan has worked out. But for whatever the reason, the Earth cannot be contacted... Are we alone here?